I’m a long time fan of the Civilization franchise, I remember being captivated by the original game and waited with a rarely experienced level of expectation for Civ 2, Civ 3 didn’t quite do it for me though I enjoyed the near-series entry Alpha Centauri and, after a steep learning curve, loved many of the changes in Civ 4.
I’m also one of those odd people who like the console and DS versions of Revolution…
But because I made the conversion to Macs a few years back I’ve been missing the fun of Civ 4 because, unlike the PC version, it’s still selling at the original full retail price. Whereas for £10 or so a PC player will get Civ 4 and both the Warlords and Beyond the Sword expansion packs, Mac users have been asked to pay almost £40 for Civ 4 and another £20 for Warlords.
That’s improved a bit in recent days with the release of Civilization 4 Gold Edition, selling for less than £35 it includes the base game and Warlords though not, disappointingly, Beyond the Sword.
It’s still not quite as good a deal as Windows players get but it’s better value than many Mac games tend to be.
I’ve never understood why Mac games are so expensive for so long, it takes much longer for any price reductions to come along and surely acts as a sales deterrent? The innocent in me wonders how charging so much that large numbers of people are put off of buying has a positive impact on profits.
Maybe sometime soon Colonization might also find its way to Macs?