Over the past few months we’ve brought you a ton of Star Trek Into Darkness related news, clips and previews, including our thoughts on the new film’s stunning opening minutes.
And now we can share some news and thoughts on the upcoming Star Trek PC and console game, cunning entitled Star Trek The Video Game.
Already available for pre-order, the game is slated for an April 26th release.
Earlier this week Paramount Pictures and Namco Bandai hosted a special preview at which we lucky attendees got to see, and play, portions of the game.
What can tell you?
Star Trek is a two player co-operative which takes place between J.J. Abrams’ 2009 reboot and the forthcoming Star Trek Into Darkness.
The game features a fully self-contained plot from BAFTA winner Marianne Krawczyk which was written in collaboration with the new film’s screenwriters to ensure continuity.
The game/film co-operation doesn’t end there – Paramount Senior Vice President Brian Miller told us that the game designers worked in collaboration with the film’s set and costume designers to ensure that the game fitted seamlessly into Abrams’ vision of the Trek universe.
Players control Kirk and Spock as they find themselves up against the Gorn, reptile-like aliens first seen in the classic series episode Arena, who attack the New Vulcan colony.
Co-op games are hardly revolutionary but this one gives you the chance to team up with a buddy and play as one half of popular culture’s most iconic double-acts which is likely to boost its appeal.
To progress through the game the two characters (and players) need to work together, making the best of each’s defining characteristics – Kirk’s action hero tendencies, Spock’s calm, measure approach and Vulcan Nerve Pinch.
Along the way the pair interact with a host of characters, including the Enterprise crew – all voiced by the film’s cast – and characters inhabiting the game’s various locations.
To aid them on their way are two dozen weapons, each with two different modes, including phasers, grenades and rifles, ensuring that there’s plenty of ways to zap the bad guys.
The game looks visually stunning, still images don’t adequately show the attention to detail such as ripples in the costumes and the ‘so rich, it feels like you’re there’ experience of walking around the Enterprise.
We got a few minutes hands-on time and were impressed with the game’s natural, instinctive feel and fluid gameplay but we’ll hold off on a review until we’ve got our hands on a full version.
While we’re not able to give definitive verdict on the game’s qualities, we were impressed with what we saw and expect Star Trek The Video Game to be one of the year’s biggest sellers.