Robert Ludlum’s troubled spy Jason Bourne comes to XBox and PlayStation3 on June 27, 2008 in Sierra Entertainment’s The Bourne Conspiracy.
The game brings Jason Bourne’s signature combat style to life by sharply blending a seamless mix of hand-to-hand fighting, gunplay and dramatic escapes and to round out the non-stop action the game will give gamers a re-imagination of the high speed pursuit through Paris in the Mini Cooper.
The game is the result of co-operation with Ludlum Entertainment and Bourne screenwriter Tony Gilroy and offers an original story uncovering Jason Bourne’s past and the conspiracy shrouding his origins.
“Wrought with action, combat, elaborate escape scenes and untold story, the Bourne series is making a natural progression into the interactive medium,” said Al Simone, senior vice president, global marketing, Sierra Entertainment. “We’re pleased to announce that this June gamers will have the chance to experience the dangerously exciting aura and frenetic pace inherent in the Bourne franchise.”
Developed by High Moon Studios and based around a combat system co-designed by Jeff Imada, the renowned choreographer who defined Bourne-style combat in the films, The Bourne Conspiracy delivers gamers every signature Jason Bourne element, from hand-to-hand fighting to shooting to escape and evasion. Framing the experience is a relentless pace of action and an in-game camera system that captures the cinematography techniques that established the memorable visual style of the films.
“We’re creating a video game that is distinctly Bourne, based on a deconstruction of the character from action hero to game hero, and one that we ultimately believe gamers will discover as a distinctively original licensed action game,” said Emmanuel Valdez, chief creative officer, High Moon Studios and game director on The Bourne Conspiracy.
Pre-order The Bourne Conspiracy today.