Xbox One launch causes TalkTalk network spike

The Xbox One launch saw data traffic spike on TalkTalk's network. Image: Microsoft
The Xbox One launch saw data traffic spike on TalkTalk’s network. Image: Microsoft
Broadband provider TalkTalk says Microsoft’s launch of the Xbox One games and media console earlier this week caused “a big spike in traffic” on t its network.

As the tech giant held two launch events simultaneously, in London and Seattle, traffic on one of the Content Delivery Networks within TalkTalk’s infrastructure rose from 80 Gigabytes per second (Gps) to 120Gbs, driven by this one event.

The new machine includes a Blu-ray drive, enhanced feedback in the gamepad triggers and upgraded Kinect camera sensor which now supports 1080p high definition resolution.
It will also include a new version of Skype allowing users to talk with friends via their TV “in stunning HD”

TalkTalk is using the spike to attention to its “intelligent use of caching” which allows content to be served locally rather than directly from the companies websites.

It says Microsoft’s Xbox website had a consistently high level of usage between 6pm and 11pm, indicating “huge interest” in the new device.

Increasing customer use, including by those with a TalkTalk fibre optic broadband package, is driving data use across the entire TalkTalk network upwards.

The company says the network reached a new peak of 706Gbs on Tuesday, May 14, when Arsenal took on Wigan and Reading played Manchester City in the English Premier League.

The average traffic for a weekday is now around 640 to 650Gbs.

Pre-order XBox One from Amazon.co.uk

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