Ken Follett’s ‘The Pillars of the Earth’ gets console game adaption

pillar_earth_cdKen Follett’s epic novel, The Pillars of the Earth, is to be turned into a new adventure game for PC, Mac, Xbox One, PlayStation 4 and iOS.

The game is being developed by Daedalic Entertainment and Bastei Lübbe AG, a shareholder of Daedalic and publisher of Follett’s novels in German-speaking markets.

Previously adapted for TV, The Pillars of the Earth takes place in medieval England, in the fictitious town of Kingsbridge.

Set around the building of a cathedral, the novel traces the development and disputes between clergy, nobility and the simple people, suffering from exploitation.

The game version will be released in 2017 alongside a Follett’s next Kingsbridge novel.

“Simultaneously to the release of the third Kingsbridge novel in fall 2017, the video game based on ‘The Pillars of the Earth’ will be published on all consoles, PC and mobile devices,” said Thomas Schierack, CEO of Bastei Lübbe AG.

“We are very proud to not only prolong our long lasting and successful partnership with the exceptional, best-selling author Ken Follett, but to also extend it to new media channels.”

Follett said: “I’m delighted that Bastei Lübbe will publish my next book, a new story about Kingsbridge, the fictional town in which I set ‘The Pillars of the Earth’ and ‘World Without End’. I’m hoping to finish it in time for publication in 2017.

“I’m thrilled that ‘The Pillars of the Earth’ – which is probably my most famous book – is going to be turned into a computer game by Daedalic, now part of the Lübbe organisation.

“I believe this will bring my work to the attention of a new generation of readers.”

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